From Outback to Outer Planes – Dirwin the Druid in Planescape! Episode 6: Weird Science

After cleaning up Heart’s Faith for some time, we heard that on the Outer Planes a paladin was looking for people to defend the modrons from evil. So we met Sir Vaimish Crasad in the town of Excelsior. He was a part of the Knight Militant, enemies of the evil Tacharim knights, who were conducting skirmishes against the modrons. We were to help the modroms get to the gate at Tradegate, and then we would be done. We were given a magical silver bugle and told to blow it if our spot ran into trouble.

Days into our escort of the march, taking time on and off, we finally had the chance to stop an attack. Four tacharim brought their yeth hounds and attacked. Something that shouldn’t have been possible happened… the yeth hounds’ fear effect affected the modrons…? Four modrons broke ranks and we captured, and we rode after the knights to resuce them. With the help of Sir Vaimish, we were successful. At one point I had fun dropping from flying form straight onto a knight in crocodile form.

Over the next little while I got the chance to know Sir Vaimish better. He is a good and humble man. His sister Greir was also a good woman, and was captured and most likely killed when she was spying in the enemy base and sending back information.  He was sad, but the way he paid tribute to her was by holding the line.

After a few more days passing, we heard horns caling up and down the line. Realising we were encountering some sort of trick, we flew up to the top of the dome of the march, and looked around. Some knights were already successful in capturing a large chunk of the march, and were riding off. Vaimish was unaware, so we sent Tessa to warn him, and we rode off, shadowing the knights. They led us to their outpost, where it looked as if there was some kind of factory where the large band of knights was dropping the modrons off. We rested a while and spied at them from atop a cliff, where we could see the band of knights riding off again. Vaimish sent us a message magically, and we were told to begin the rescue attempt. Word and Marja scouted for an hour, and then we flew in through a broken window – me as a raven, the other three as aphids on my back, and my pixies invisible by my side.

Source: Wizards

Inside we saw a terror too horrible to describe, so I will be brief. The modrons were being experimented on, and some were still alive during this process. There were pits with more modrons in, and a captive woman. I sent Hurdygurdy down, and he found out it was Greir!

So we mounted our rescue as such: I dropped Toledo and Word off as aphids at the inner door out of the factory room, and Marja and I hovered with the pixies on the ceiling. All at one moment, two pixies cast Fly on me and Marja, Toledo and Word reverted back to their natural forms, Marja cast entangle on the main doors, and the remaining pixies dropped Polymorph spells on the two guard knights in the room. They were tortoises from that point on, so we focussed on dispatching with the awful factory workers and their nasty experimental implements. Marja and Word had a particularly effective move where she whipped one up into the air, Word bashed into it, and then it landed on a table of experimental spikes.

After we’d freed Greir and the modrons, the pixies secured the room and we put the tortoises into the pits. Questioning them and learning what Greir knew, we could patch together this scenario: the Tacharim’s experiments are being lead by four people. One is a Mulhorandi priest of Set, Sethatis, and he had a bodyguard with a flaming body. The other two were a baariur couple, called Yissa and Denrac, and they seemed to be scientists. They were vivisecting modrons in order to improve Tacharim by creating hybrids, somehow. While we considered this awful plan, Marja performed mercy killings around the room where needed. Greir urged me to go now and kill the four leaders.

We burst into the upstairs rooms, sneaking past surgeons with failed operations (the modron parts have disintegrated when we performed our mercy killings) and happened to see the male baariur driven insane by his missing parts. We ignored him, moved on, and discovered Yissa in her study. We fought off her bodyguards and apprehended her, but got attacked by the fire elemental bodyguard of the priest. He fought by teleporting his way around, but after getting caught on the wrong foot, he teleported away. So we checked out the rooms in the relative peace, ignoring Yissa’s complaints. The priest must have gotten away, for there was no sign of him. We took personal effects of his in case we needed to scry or track him.

As soon as we tried to leave the corridor we were attacked again by the elemental. In the chaos we lost Yissa and she started blink-teleporting away, but we took the elemental out with ice storms, collapsing the balcony he was on, and with a flaming croc jump. More knights started to spill out, so we got outside and flew into the air. While Word and I scanned the horizon to see where Yissa got away to, Marja summoned a lightning storm to destroy the watchtower and the fortress. We couldn’t find Yissa, so we helped Marja set fire to the fort and started heading back towards the Modrons.

On our way there, we ran into Tessa, who spat Yissa out of her mouth! She had been flying to find us and had intercepted Yissa. So we took her prisoner and went back to Sir Vaimish. He was overjoyed to see his sister again, and took Yissa prisoner. Her sentence is to be imprisoned on Bytopia, where even the most evil of souls are daily assulted by the positivity of the plane until they are good people. What a wonderful idea. Also, Toledo left us to join Vaimish’s crusade. We’ll miss her, but it is a good cause.

Meanwhile, Marja, Word and I headed back to Sigil. Later, at the Garden Gnome Bar, we ran into Ceryi. She asked us for a favour. Tomorrow we’re going to be shopkeepers… at an aquarium!

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