Dev blog #11 – Big Wheel keep on Turning

Hi all, let’s just get straight into it!

LIVESTREAM TONIGHT!!!

Now we don’t usually do this kind of stuff, you probably know by now, but it’s International Gamebook Day, and James is a huge nerd for this sort of thing. So we’ve set up for a livestream of Fabled Lands, which we mentioned in our podcast earlier this week. Maybe we will do more things like this if it goes well. You can catch us at 7pm New Zealand time at twitch.tv/skybeargames

PC GAMES

Everything is chugging along here nicely. Art changes coming in, voice files coming in, little quality fixes going into the code… everything is coming along nicely. I’ve just finished writing the regression test plans. My overseas partners have my code now and are converting it. I feel a little like the meme below…

I hope that the other developers aren’t judging my code too harshly :\

Oh, and Sean has been doing more work on Jentle Hi-ness! It’s so exciting to get more work from him. Once all this is a bit calmer, maybe in November, I’ll perfect the code for that one and look a bit more seriously at releasing.

DRAGONS OF TIRENIA

It’s been an exciting week for us, because dropped into the milieu of James and I working super hard on the text of the guide and the posters and layouts and everything for the expo… now we have an artist, a cartographer and a graphic designer working on visuals! This makes it all a lot more real now. Can’t wait to share some of their work!

DISCORD

We’re about to start chapter 2 of event 2 on the discord, so drop on in if you’re keen! https://discord.gg/QHUYs9k

PODCAST

Episode 5 dropped earlier this week, so check it out. Exciting interview coming up in the next episode!

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