Dev blog #12 – A pile-on

Feeling a little overwhelmed this week, but we’re doing ok.

DRAGONS OF TIRENIA

James is back at work now with lockdown over, so less time to work on the material for Armageddon, but he’s still cracking along. Everything looks to be on schedule!

PC GAMES

I have another company interested in translating and distributing my two games to a further market not covered by the first company. So having confirmed there is no conflict between them, now I have two companies working on my games! Exciting times, but there is a lot of paperwork involved…

The previously released games are coming along nicely in terms of extra art and voice acting. Not worried about meeting the deadlines there. It is A LOT of work though. I’ll have to focus on the code fixes this weekend when I have some time to myself. I am so grateful to my two lovely artists, my voice actors, and my sound engineer. I really couldn’t be doing this alone.

Meanwhile, Sean is cracking along with the art for Her Jentle Hi-ness! I’ll include some below. I’ll have to get back to the code of that one once Armageddon is over!

PODCAST

We’ve got an exciting interview on the next episode, coming out next Monday. I won’t say too much about it yet, I’ll let the interview speak for itself!

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