Below is the continuation of the adventures of Dirwin, my 13th level Druid, who has been around since the end of 2014 in various guises. It has been nine months between the first half of this episode and the second half! But I am so relieved to be back to journaling Dirwin’s story. Next week or so I will work on recategorising this site so it is easier to navigate to all the different sections: Devblog, Dragonlance, different D&D character diaries, and all the other things we’ve done over the years!
Coming out of Seshall’s case, I look at the word ‘Sign’ on the scrap of a diary entry. Could it mean Sign of One? Their faction hall is rumoured to hold a gate to the Beastlands. We go to find our tout Kaiakos again to follow-up on the three names listed on that paper too.
At an intersection on the way back, we see crows pecking at a corpse on a gibbet. Then they start attacking the crowd! I try to speak with them in raven form and calm them but it fails. So instead I open my decanter of endless water and control it, splashing them to douse their wings. The people are grateful to be safe now but many are injured, and one is even dead. I offer to reincarnate him, to the tiefling crying over the body of the half-elf, but it turns out he was a petitioner visiting from Arborea, so his soul is gone forever! How frightening.
But for the other people I am able to give small amounts of healing out, and regenerate one person’s lost eye. One guy doesn’t want healing, and his suspicion seems to be related to his alignment with the Revolutionary League and not trusting authority. A little old lady panics, saying she has no way of paying her. I tell her no worries, it’s free. She is grateful then, asks my name, gives me her talisman of Thor’s Hammer, and tells me to run along in case the Harmonium don’t take too kindly to my unlicensed healing.
We flee, and take Kaiakos out to lunch with us. He helps us with two of the things listed on the paper. The Planar Trade Consortium is a huge web of capitalist transaction, and has a branch here on the planes. The Cup of Freedom is a landmark in Sigil – a free library run by the Revolutionary League. Knowledge is the key to throwing off the shackles of oppression, or so they say. Kaiakos says he’ll follow up on Parts and Pieces, as he doesn’t know this one, but his other tout friends might.
On the way to the library, we see a halfling preaching on two soapboxes, saying that it is good that people are acting on instinct. Obviously from the Transcendent Order. Not sure how I could explain to him how unnatural this whole chaos is.
Arriving at the library, the bauriur librarian, Firey Polk, greets me as comrade. The library is chaotic, and Polk, good-humoured and intense, seems to want a donation before he’ll help me. I’m happy to contribute to the cause. He remembers Seshall coming here, and what books he was reading, so he pulls me out ‘The Dark World of Dreams’, ‘Turt’s Guide to Planar Cats’, and ‘The Big Book of Evil’. Books go sliding and flying everywhere during his chaotic search.
It’s hard to understand why he wanted these books. The first does mention dreamhunters from Bast’s realm on Ysgard who chase down nightmares. And yet Bast lives on Arborea, I hear. Polk mentions to me that people are blaming the Revolutionary League for the current unrest, which makes him unhappy, since it is unfounded.
Returning to Kaiakos, he has found the info we needed about P&P. It stands for Parts and Pieces, a shop in the Great Bazaar, which is through a gate whose key was rats’ teeth. The proprietor is Seamusxanthuszenus (I really did not know what to expect with a name like that) and yes, the Parts and Pieces were what I feared – body parts.
The Great Bazaar is, as always, a treat for all the senses. I see efreet unpacking literal lava lamps at a stall; a sign above a food cart made of sparrows flying and forming the word ‘EATZ’; a beautiful feathered woman protesting against the Harmonium; ancient children; a Beholder with a judge’s wig on each eyestalk borne on a palanquin carried by the eye beams of two other beholders, the rider on which shoots tiny lasers at the feet of any who get too close; bottles of colourful smoke, and much more.
We find the sign by the archway of the gate, and to my relief, there is already a bowl full of rat teeth by the gate. Through the portal, we enter a dimly lit and reeking corridor. An amateur sign written by an unhinged mind proclaims Seamusxanthuszenus as the purveyor of death, and lists his stock, which counts among other not-so-savoury offerings stuffed naga, a nightmare’s head, and other gore.
The proprietor turns out to be a dust mephit, which is somehow still surprising to me even after all the surprises I’ve had today. After A LOT of preamble, I slide multiple generous garnishes over to him to fish for information about Sashell and why he came here. It turns out he was interested in some of Seamus’s suppliers, specifically a group of them who carried the same triangular symbol as I have found, who wear red and green furs, and most recently brought in the tentacles of a Varth, the wings of a varguyle, and liquified farastu – all of which, I realise, hail from Carceri. Seashell had also been asking for something to protect himself from cats. Seamus tried to swindle him with the fangs of a hydra or some such, saying they were the fangs of the Lord of Cats.
I end up buying the nightmare’s head, since it is still alive (for a given value, sentient is perhaps a better way of putting it). Seamus throws in three quills and a feather, and opens the way out for us – which I suppose would not have opened had we not made a purchase! After listening to the skull berate us, and try to sell us off as “two used idiots” as soon as we returned to the Bazaar, Toledo and I made the executive decision to stick him on top of a post in the marketplace where he could become something of an annoying landmark. I guess I can’t save them all!