Our reaction to the changes to the OGL

Hey all, so there’s a lot going on over the RPG fan interwebs right now about Hasbro/WOTC’s changes to the OGL. There’s a lot of misinformation, a lot of people without legal training making comment, but like… this is a sign of things to come, no matter where you fall on this issue.

Here’s the message I posted today on itch.io to everyone who has ever bought our Dragons of Tirenia guidebook, published in 2021. I think it pretty much sums everything up nicely, which is why I think it’s important to share:

Given the recent changes to the Open Gaming Licence by Hasbro/Wizards of the Coast, we are choosing to remove all Dungeons and Dragons 5th Edition references from Tirenia. This is something we have always wanted to do, as we originally only chose D&D as our mechanics base due to its popularity – or even ubiquity, you might say. But D&D was never the ideal mechanics base for this game.

So what does this mean for you, owners of this e-zine guidebook? Until we have a new version of this zine, we are leaving the original one up for all of you who have purchased it. No new people may purchase it or even look at its page. As soon as we have a new version, we will take the old one down permanently and you will only have access to the new one.

Comments are open on this, but I would ask that you refrain from trying to dissuade us from taking this action. It’s not going to happen. Tirenia is a setting we have spent almost a decade planning and playing in, and there is another project we have in mind for it that the new OGL will prevent us from doing. So instead we are packing up our toys and moving them to a new toy box. I encourage you to support other creatives you see doing this, or talking about doing this.

Happy New Year all, and thanks for supporting indie creators.

But seriously… right? F*** that. I’ve made mention of a possible new project for Tirenia. I won’t say more on that right now, but it’s in the works. This is just messy, right? Much bigger players than us are worried about the implications of this massive change to an industry standard. But anyway, leave it to the actual lawyers to decide, I reckon. For James and me, the writing is on the wall. D&D was never the ideal mechanic base for us. This greedy, over-reaching, bullying move from them is the catalyst for us to GTFO before things get any worse. We’ll still play when we wanna play, and we’re not trying to dissuade anyone from playing it, certainly not. But no way in hell are we going to chain our creative power to a corporate machine that has now openly stated its intent to swallow us and many other creatives whole.


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