Prince of Cats – an anime-ish life-sim game

nimue

Tomorrow, March 1st, is the start of something called NaNoRenO. Along the same lines as NaNoWriMo for novels and NaGaDeMon for game design, it’s a contest where you basically compete against your own procrastination and create something in one month. NaNoRenO is the version where contestants use the Ren’Py game engine to create a visual novel and/or life simulation (or dating sim) game. Think about games like Magical Diary or Long Live the Queen (or yes, even Hatoful Boyfriend…)

And I intend to take part!

Last year for a little bit I worked on a game in the Ren’Py engine and I found it wonderfully intuitive to work with. On the forums people said things like “Go out and make your first game, then throw it in the bin, cos it will be rubbish”. Well that’s certainly true, my first game was pretty terrible but it taught me how to use the system and how to make a better game.

So now I am coming back to it with my experience and further research into the genre, and starting tomorrow I will be making a game called “Prince of Cats”. You play a female cat-spirit, in the Fae court of cats (or cat-like things). The Prince of Cats has gone missing and you fear that without his protection your place in the court is too dangerous, so you venture into the mortal world to find him. What will become of you in the mortal world? Will you retain your spirit powers, or forget them and become a simple animal cat? Will you find the Prince? Does he even want to go home?

My rough timetable for making this will be along these lines:
1. Work out the event scheduling system
2. Work out the stats
3. Work out the different possible endings (there will be many, in the style of Princess Maker 2)
4. Write the events
5. Write any leftover bits of the story
6. Create character art
7. Create background art
8. Create music (or find free music)
9. Create a gallery so you can look back at all your achievements and endings
10. Create custom UI

And all within a month! But I’m really looking forward to starting. Wish me luck!

It’s Official! We’ve got a game coming out this year!

facessmall

So we’ve kept this under wraps for a while now, but we can finally announce it… James and I are having a board game published, and it will be on the shelves in time for Christmas shopping!

The game is currently called Cat Tales (a working title). You and the other players are cats, and the aim of the game is to have as much fun as possible before your humans get home. At that point, which ever cat is the happiest wins!

We’re collaborating with Cheeky Parrot Games to get it tested, manufactured and distributed among other things. Visit Cheeky Parrot’s website and Facebook to find out more. The first few rounds of testing are going to happen at the St Heliers TableTop Day, Board Games by the Bay (Auckland) and WellyCon. Do you want to be part of the testing, or even be part of blind testing? Follow this link to find out more. We’re really excited to be working with Julia of Cheeky Parrot Games and can’t wait to test and develop and eventually sell our first real actual board game!

First post!

Hi everyone, and welcome to Sky Bear Games! We’re excited to be bringing you content from now on, including (but not just the following!) blogs, vlogs, podcasts, and livestreams about games. What kinds of games? Well, games we play, such as video games, card and board games, roleplaying games, and also games we make! We’re working on a couple of projects at the moment, including a board/card game with a cat theme, and a roleplaying tabletop game “Long White Cloud” based on Maori myth and legend. Watch the video for more info, and keep watching this space, because exciting things are coming!