The next instalment of the Street Rat (Dragon Princes: Fiumenze) story is out now. As usual I took part in the monthly Bitsy jam and used its theme of isolation to inform the direction in which I took Ratto’s story. You can check it out here: https://skybeargames.itch.io/dpf-street-rat-iii
Another month, another monthly Bitsy jam! The adventures of Ratto continue in this instalment. Check it out at: https://skybeargames.itch.io/dpf-street-rat-ii
I’ve made another game for a game jam, this time for GamesAid Mental Health Jam. It’s very different from anything I’ve made before, and is quite emotional, so only play it if you’re in for a touching, sometimes miserable experience. I made it with Twine, which is an awesome engine which I definitely want to use again!
You can play it here.
So last week I took part in the Bitsy Rat Jam over on itch.io. It was my first game jam, and it was harder than I thought! I was learning a new tool at the same time as designing a game. But I had a lot of fun. They idea from here is to make more episodes in a continuing storyline via the bitsy jams which happen every month.
Play the game here!
PS. I’ve got another major release coming soon. Kickstarter will launch next month!