Get in quick for the limited spaces for unique art of yourself and/or your cat. Or just get the game at a cheaper price than what it will be when it comes out.
Also we are totally stoked to be featured as one of Kickstarter’s “Projects We Love”!
Hi loyal Sky Bear fans,
I don’t much like tooting my own horn much, so it might come as a surprise to you to know I’ve been working on a computer game since 2015. I like to keep things quiet until I actually have something to show for my work.
Tomorrow I launch the Kickstarter for my game Prince of Cats. It’s about a faerie from the Court of the Cat Prince, who has to find her master who is lost in the mortal world. While there, she sees a lot of familiar characters from the plays of Shakespeare. It’s in the visual novel/life sim genre, and has many different endings and achievements to unlock.
The game was actually mostly finished in 2015, but being a poor student at the time, I didn’t have the budget for the artwork I really wanted. Now, working in the IT industry and in a better position, I have been paying the wonderful Jade du Preez of Forrest Creative and she’s been making the game beautiful for the last five months (yes, the same artist we used for Cat Capers!). Also my brother Brent Ahuriri, who created the music for my award-nominated play Dracula, is steadily working away at the soundtrack for the game.
I’m super thrilled to be bringing this game out finally. It will be finished, whether the Kickstarter is successful or not, it will just take a bit longer if we don’t get the funding. But this is your chance to get the game really cheap ($10NZD), or to get some of the nice bonuses, like your cat in the background artwork, or even your face for one of the characters!
I’ll make a new post tomorrow with the Kickstarter link once we’ve launched, but for now, please Like the page on Facebook https://www.facebook.com/princeofcatsgame and you’ll get to see lots of new art as I update it.
Hey everyone, I know it’s been a while. That’s because James and I have been working super hard on our board game Cat Capers, in conjunction with Cheeky Parrot Games. Head on over to https://www.pledgeme.co.nz/projects/3535-cat-capers and reserve yourself a copy today!
This episode started off terribly… and then everything got, so, so much better! Amazingly better. Bogclaw for king!
Episode One here.
Episode Two here.
Oooh this one ends on a cliffhanger!! Damn you lizard men!!!
Source unknown (seems to be used as a meme a lot!)
Source unknown (Pinterest)
Today’s episode: https://archive.org/details/SBGPlaysDDIntoTheRobe
Today’s episode of D&D is just a one hour one-off, in which James improvises a little quest for me so I can create my first uncommon magical item, the Robe of Useful Items. Combat-light, I really enjoyed this one! Here’s what ended up on the robe:
2x bullseye lantern
2x steel mirror
2x 10-foot pole
2x 50-foot rope
a riding horse with saddlebags
a silver coffer worth 500 gold
a 24-foot long wooden ladder
20 gems worth 100 gold each
a portable ram
a 10-foot cubed pit
a 10×10-foot iron door
a 2×4-foot window
Tomorrow, March 1st, is the start of something called NaNoRenO. Along the same lines as NaNoWriMo for novels and NaGaDeMon for game design, it’s a contest where you basically compete against your own procrastination and create something in one month. NaNoRenO is the version where contestants use the Ren’Py game engine to create a visual novel and/or life simulation (or dating sim) game. Think about games like Magical Diary or Long Live the Queen (or yes, even Hatoful Boyfriend…)
And I intend to take part!
Last year for a little bit I worked on a game in the Ren’Py engine and I found it wonderfully intuitive to work with. On the forums people said things like “Go out and make your first game, then throw it in the bin, cos it will be rubbish”. Well that’s certainly true, my first game was pretty terrible but it taught me how to use the system and how to make a better game.
So now I am coming back to it with my experience and further research into the genre, and starting tomorrow I will be making a game called “Prince of Cats”. You play a female cat-spirit, in the Fae court of cats (or cat-like things). The Prince of Cats has gone missing and you fear that without his protection your place in the court is too dangerous, so you venture into the mortal world to find him. What will become of you in the mortal world? Will you retain your spirit powers, or forget them and become a simple animal cat? Will you find the Prince? Does he even want to go home?
My rough timetable for making this will be along these lines:
1. Work out the event scheduling system
2. Work out the stats
3. Work out the different possible endings (there will be many, in the style of Princess Maker 2)
4. Write the events
5. Write any leftover bits of the story
6. Create character art
7. Create background art
8. Create music (or find free music)
9. Create a gallery so you can look back at all your achievements and endings
10. Create custom UI
And all within a month! But I’m really looking forward to starting. Wish me luck!
So we’ve kept this under wraps for a while now, but we can finally announce it… James and I are having a board game published, and it will be on the shelves in time for Christmas shopping!
The game is currently called Cat Tales (a working title). You and the other players are cats, and the aim of the game is to have as much fun as possible before your humans get home. At that point, which ever cat is the happiest wins!
We’re collaborating with Cheeky Parrot Games to get it tested, manufactured and distributed among other things. Visit Cheeky Parrot’s website and Facebook to find out more. The first few rounds of testing are going to happen at the St Heliers TableTop Day, Board Games by the Bay (Auckland) and WellyCon. Do you want to be part of the testing, or even be part of blind testing? Follow this link to find out more. We’re really excited to be working with Julia of Cheeky Parrot Games and can’t wait to test and develop and eventually sell our first real actual board game!
Finally! We finally got around to finishing off the adventure “The Scroll Thief”. I had some favourite moments in here: check out the “Hey, Rythnax, see what I can do!” “Hey, human! See what I can do!”
Photo by Claire
For Part Two click here
For Part One click here.
So yesterday we went to Battlecry and it was awesome!!! We’re going to do a proper breakdown of our game Long White Cloud in another post soon, but suffice to say that a good time was had by all, and in fact the same people who played our game in the first round wanted to play again in the second round! Everything went really smoothly and James and I are feeling very optimistic! This picture is of us with the prizes that Karen, the organiser, gave to our players: kumara, because the adventure was about the best kumara in the world. Awesome!!
Also, here is our obligatory radswag picture: free dice, the Ghost Stories board game, two D&D 4th ed. books, and a bag of kumara!!!